Global Toy Industry to 2027

DUBLIN, August 12, 2022 /PRNewswire/ — The report “Global Toy Market (2022 Edition) – Market Insights and Forecast with Impact of COVID-19 (2017-2027)” has been added to from ResearchAndMarkets.com offer.

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The global toy market was valued at $103.96 billion in 2021. Toys play a crucial role in the growth and development of children.

Toys play vital importance in brain development as toys help build logical and reasoning skills and help build spatial reasoning as well as logical skills. Playing with toys and board games also helps children learn and develop their social and communication skills.

Rising demand for strategic and educational toys among children is propelling the growth of the toys market. Additionally, the Chinese government has relaxed its decades-old one-child policy, allowing all couples to have two children to meet the challenge of an aging population. In addition, the world population is expected to grow by 60% by 2100 (from 7 billion to 11 billion), which will lead to the influx of large numbers of newborns and therefore complement the toy market in the years to come. Thus, the number of children is expected to increase in the coming years, which will have a positive impact on the growth of the toy market.

The increasing demand for participation in many social activities encourages people to follow board and card games as modern types of entertainment. Technology will play a major role in the development of the industry, through the use of 3D printing to develop creative board games which would greatly lead to the development of innovative and entertaining products. The increased preference for the supermarket by the urban population, mainly due to the convenience and the number of discounts offered in the supermarket, will drive the growth of the toy market in the coming years.

Report Scope:

  • The report presents the analysis of the toys market for the historical period of 2017-2021 and the forecast period of 2022-2027.

  • The report analyzes the toy market by value (USD billion)

  • The report analyzes the toy market by product type (games and puzzles, baby and preschool toys, construction toys, dolls and accessories, outdoor and sports toys, others)

  • The report analyzes the toy market by age (0-8, 8-15, 15+)

  • The report analyzes the toy market by distribution channel (e-commerce, supermarket, traditional stores, department stores, others)

  • The major regional markets (North America, Europe, Asia Pacific) were analyzed, as well as the country coverage of North America, Europe and Asia Pacific) and By country (United States, Canada, Germany, France, UK, Spain, China, Japan, Indiaand South Korea.

  • Market dynamics such as growth drivers, market trends, and challenges are analyzed in depth.

  • The competitive landscape of the market, along with company profiles of key players (LEGO Group, Mattel Inc., Hasbro, Bandai Namco, VTech, Clementoni, Goliath Games, Playmobil, Tomy, Ravensburger, Thames & Kosmos) are also presented in detail . .

Main topics covered:

1. Research Methodology and Executive Summary

2. Strategic Recommendations

3. Toy Market: Product Outlook
3.1 Product Outlook

4. Global toys market: sizing and forecasts
4.1 Market Size Forecast, by Value, Year 2017-2027
4.2 Impact of COVID-19

5. Global Toys Market Segmentation – By Product Type, By Value
5.1 Global Toy Competitive Scenario: By Product Type
5.2 Games and Puzzles – Market Size and Forecast (2017-2027)
5.3 Baby and Preschool Toys – Market Size and Forecast (2017-2027)
5.4 Construction Toys – Market Size and Forecast (2017-2027)
5.5 Dolls Accessories – Market Size and Forecast (2017-2027)
5.6 Outdoor & Sports Toys – Market Size and Forecast (2017-2027)
5.7 Other – Market Size and Forecast (2017-2027)

6. Global Toys Market Segmentation – By Age, By Value
6.1 Global Toy Competitive Scenario: By Age Type
6.2 0-8 Years Market Size and Forecast (2017-2027)
6.3 8-15 Year Olds Market Size and Forecast (2017-2027)
6.4 15+ Market Size and Forecast (2017-2027)

7. Global Toys Market Segmentation – By Distribution Channel, By Value
7.1 Global Toy Competitive Scenario: By Distribution Channel
7.2 E-commerce Market Size and Forecast (2017-2027)
7.3 Supermarket – Market Size and Forecast (2017-2027)
7.4 Traditional Store – Market Size and Forecast (2017-2027)
7.5 Department Store – Market Size and Forecast (2017-2027)
7.6 Others – Market Size and Forecast (2017-2027)

8. Global Toys Market: Regional Analysis

9. North US toy market: Segmentation by product type, by age, by distribution channel (2017-2027)

10. Europe Toy Market: Segmentation by Product Type, by Age, by Distribution Channel (2017-2027)

11. Asia-Pacific Toy Market: Segmentation by Product Type, by Age, by Distribution Channel (2017-2027)

12. Global Toys Market Dynamics
12.1 Drivers
12.2 Restraints
12.3 Trends

13. Market attractiveness
13.1 Market Attractiveness Chart of Global Toy Market – By Product Type, 2027
13.2 Market Attractiveness Chart of Global Toy Market – By Age, 2027
1.3 Market Attractiveness Chart of Global Toy Market – By Distribution Channel, 2027
13.4 Market Attractiveness Chart of Global Toy Market – By Region, 2027

14. Competitive landscape
14.1 Development of new products
14.2 Market Share Analysis

15. Business Analysis
15.1 Hasbro
15.2 Legos
15.3 Mattel
15.4 Ravensburg
15.5 TOMY
15.6 VTech
15.7 Playmobil
15.8 Thames and Cosmos
15.9 Goliath Games
15.10 Clementoni

For more information on this report visit https://www.researchandmarkets.com/r/x24350

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